


Move the player character with keyboard keys, choice of two control modes: Pressing or tapping direction keys.KeyboardMovement by strazer and Rui Pires.A complete icon-based dialog system to your game, similar to the one used in Discworld.A Passcode Lock Module, specifically designed to use hotspots and objects, rather than a GUI.Useful for keeping track of complex game states and for simulating character AI.File selection dialog for BMP and PCX, with preview.This Module is for fading Objects, Characters & Gui's without a blocking function.FadingThingsNonBlocking by Lazarus & Ashen.This Module is for fading Objects, Characters & Gui's with a blocking function.Border fades in, then text, then fades out again, all non-blocking.Module to customize sierra-style (portrait) speech view, with changing expressions.Save/load files in encrypted format (e.g.And add 3D parallax areas to normal 2D rooms. For entering accented characters more easily.Provides a a function to display a blocking GUI with OK/Cancel options and return 1/0.Hotspot description either on status line, on a GUI, following the mouse, or staying still over one hotspot.Description by SSH, based on OverHot by Gilbot.Credits (and typewriting) by SSH based on plugin by AJA.Music that carries on when returning to a room.Give ALL characters different footstep sounds for different surfaces like wood, concrete or grass.

Control and move characters, even those in other rooms.CharacterControl by strazer, based on plugin by Scorpiorus.AGS 3D by Steve McCrea (also uses a plugin).Simulate a movement similar to the ones in games like Chrono Trigger or Terranigma.If you are a module writer, please add an article on your game, and put it in the Modules category. This is the old list of script modules, for more info see Category:Modules
